So the first time I
walked onto the second level at Queensland's Gallery of Modern Art
(GoMA) I was met by Kirsty Boyle's Tree Ceremony, a small
Japanese doll and a bonsai tree that, unfortunately, was not working
at the time.
So much for
technology.
I was assured that
the doll, when working, carries out it's habitual tea-carrying in
mimicry of an age-old custom in Japan of having a
clockwork/mechanical doll carry tea across the room to guests.
Apparently this is a high-level art form in Japan, and Kirsty studied
for ten years before making the doll that graces the balcony above
the foyer at GoMAi.
She didn't make most of the components for the doll, (obviously she's
not a microchip engineer), and it is a recurring and inescapable fact
that work in new media means the artist's hands become ever more
distant from the object that they create. I never did see the doll
working, even on my second visit, but it looked nice next to the wise
old bonsai tree, both unmoving, reminding the viewer of the Japanese
propensity for zen-like expressiveness.
I passed George
Poonkhin Khut's somewhat hypnotic winning entry Distillery:
Waveforming, in the foyer of the exhibition, impressed by the
glossy images that showed meditative participants engaged in lowering
their heart beats in order to gain a more rewarding visual display of
the heart beat's rhythm, the lower the better. This technology was
used in hospitals to calm children, and now it's being used to win
art competitions, only a great artist could be so flexible, ... or
only a great technician could be so artistic, one of the two. It was
difficult to ascertain from the work what role the artist actually
had in making the art, whether he was only the concept creator, or
designer, or constructor. But what is apparent is that the new media
artist is becoming more and more like a curator, able to detect
opportunities where mere scientists or programmers do not, and able
to package an experience that is at once interactive, contemporary
and can be slotted into a greater cultural narrative suggestive of
more than its primary function.
Within the
exhibition space itself I was confronted with a highly realistic huge
fleshy bone with a heart beat, with one patron summing it up very
well when he said “gross!” and kept walking.
Unsettling? Yes.
Significant? Only
for the unsettling few moments before one moves onto the pretty
lights further in the exhibition.
There was a wall
full of ragged holes made from within by a group of robots programmed
to learn and gradually open their experience through the panel that
obscured them from the public. Petra Gemeinboeck and Rob Saunders
created this work in order to “highlight society's evolving
relationship with increasingly intelligent machinery”ii,
and how robots are becoming part of society itself. It also seemed to
me to be a clever parallel of the life of a human, as the world is
revealed to them in small amounts until they are fully exposed to
existence and their integration is complete. The idea is compelling,
just as the emergence and interaction with robots is compelling for
all alike, but on my second visit the robots had stopped putting
holes in the walls, and the guard told me that the machinery had
partially broken, and that the robots weren't able to open the wall
as yet and participate with the viewers as planned. This is also,
however ironically, part of society's interaction with technology...
its propensity to fail, as evidenced by the tea-ceremony doll and now
the furby-robots in the wall.
I was then drawn
into a room where I was hypnotised for some unknown amount of time by Karen Casey's Dream
Zone, a fractal-like
”kaleidoscopic celebration of symmetry” based on a visual program
of the artists brain wavesiii.
After experiencing the infinity of Dream Zone
I began to feel giddy and a little lost, so I wandered briefly into
Robin Fox's room full of staticky televisions that reacted to
movement, catching viewers unawares and acting semi-conscious in its
limited audio and visual output. Annoying, but precocious in its
presence.
Leah
Heiss's Polarity
reminded me of sea anenomes with their waving iron tentacles in
liquid. And Ross Manning's coloured fluorescent tubes rounded out the
exhibition, twirled by cooling fans, projecting artful Modern
abstract forms onto a dark wall through three 'pin-holes', a
veritable child's mobile of light and colour.
I
emerged from the exhibition and gathered my bearings that had been
lost within. The technology had mesmerised my vision and bemused my
consciousness with it's variations and forms, I had been perplexed
and intrigued by some of the works, disappointed at the inoperative
pieces, and a little scornful at the Artistic significance of some
works despite their complexity, such as the winning entry. But
questions had been raised and thoughts had been stirred, and although
these new media works lose most of the warm aura of the hand made,
they gain a wide and deep playground of emerging techno-gear and
software that is blurring purposes and freeing the objects, and the
viewers, from mundane functions.
iContemporary
Studio Practice Class (Interviewer), & Slack-Smith, A.
(Interviewee). (2012, August 10), Floor talk, Gallery of Modern Art,
Brisbane, Australia
ii
Zwischenräume,
[Didactic]
National new Media Art Prize 2012, Gallery of Modern Art, Brisbane,
Australia
iiiDream
Zone, [Didactic]
National new Media Art Prize 2012, Gallery of Modern Art, Brisbane,
Australia
No comments:
Post a Comment